During the entire video game development process, the game writer is involved in every step inside and outside of the game writing process. The screenwriter decides if an animation sequence for a particular area is faulty or missing. The game writer’s idea of a game is what carries it to the finish, which is why it is so essential to know a few basics and tips on video game writing.
The goal of this writing is to give the reader a sense of the game. It must answer these basic questions:
- How is the goal of the game accomplished?
- What is the goal of the game?
- Where does the game take place?
- What are the challenges to the game?
How to write a good video game storyline?
- Create an Outline of the major storyline of your game. It doesn’t matter if you have many different possibilities for your game’s conclusion or one canon story; you’ll want to start writing your script by sketching the primary storyline. This will give you a skeleton of your game.
- After you know the overall structure of your game and how things will pan out, you’ll want to determine what kind of game it will be. Will it be a Role-playing game (RPG), Action-adventure, Puzzles, or First-person shooter (FPS)?
- Next is the character sketch. Once you have your type secured—or at least as much as you can—you can next move on to developing your central character and any other noticeable characters, such as companions, villains, and so forth.
- After you have the world and the characters of your story, you’ll want to develop a flowchart of your main story. This will determine any variations in the story, should they arise, or small changes if particular things occur.
- Once you have all the significant pieces of your game story, you can start actually writing the game story. Focus on one version of the story at first or canon cutscenes, then wander after you have one core version.
So, if you want to write a decent video game, ensure you create an outline of the primary storyline of your game, finalize a genre, sketch your characters, develop a flowchart and then start writing. Most people want to add implementation specifics and marketing jargon in the script. However, I must suggest you shouldn’t add any significant marketing element while writing your first draft of your game script. It will help you concentrate on your core storyline and save you from the horrors of shallowness if you avoid this.