How to draw human feet using geometrical shapes


One of the most challenging parts of drawing humans is sketching the feet. The shapes of the toes, nails, and feet make it a complicated exercise. It is essential to draw all the parts of the feet in precise contour and proportion. Feet can be slender, fat, short, or long, and the shape must be portrayed correctly. Even toes are of different thicknesses and sizes, a vital aspect to be analyzed while drawing human feet.

The most excellent method of sketching the parts of the human shape is to bring them to their basic triangular form. Once the primary frame of the feet has adequately been visualized, describing it on paper becomes easy. It is crucial to keep in mind the position and angle of the person whose feet are being drawn.

Here is how you can draw feet using Geometrical Shapes

• Basic Framework: First, outline the basic shape of the feet and toes. Using sketch pencil strokes draw lines to define the curves of the joints and feet.

• Thumb and Fingers: Discreetly observe the gap between the toes and their distance concerning the thumb. Draw according to your consideration. Keep a note on the position of the fingers and see if what you have sketched is accurate. Keep in mind that the Feet’s basic structure is a wedge shape, and the heel is spun. The thumb also has a typical form, is thicker than the other toes, and is chubby at the base. Therefore, it is crucial to note the fundamental shape of the thumb before sketching details.

• Detailing. Once the primary structure of the feet has been made, comes the time to analyze it. It is simpler to sketch the feet in detail by distinctly dividing the feet into three parts; the heel, the lower part, and the top angle of the feet. Sketch the arc on the inner piece of the feet and the contours, correctly. It is crucial to observe the person (whether standing on toes, heels, or flat) whose feet are being drawn. It is essential to blueprint the ankle lines clearly and then paint nails.

• Shade. It is necessary to observe the outcomes of shadow and light to shade the feet correctly. Once the sketch is ready, the shading defines how real the feet look. For best results, start with dark tones and then work towards lighter shaded areas.

The feet are ready.

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